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CanPassiveAquire

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Revision as of 21:29, 4 January 2010 by 001010011100101110 (talk | contribs) (One Deezire def less to do...)
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Flag: CanPassiveAquire
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: TechnoTypes


Specifies if the object may choose its own targets and fire without prompting if the targets are in range. This does not prevent the object from retaliating though.

This flag is supposed to be spelt "CanPassiveAcquire", but the game parses this and recognizes it as it is.

See Also