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TiberiumExplosive

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Revision as of 22:37, 7 March 2009 by Nighthawk200 (talk | contribs) (Updated as per DCoder's info.)
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Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumExplosive
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: AudioVisual


Contrary to popular belief, this flag does not control whether TiberiumTypes explode when shot.

Instead, this flag controls whether the Ore/Tiberium carried by a certain unit is explosive when that unit is destroyed. This in itself will also only apply if a certain unknown map-specific flag is set.