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Talk:Actions (maps)/TSFS
Action 104
The description of action 104 "Flash Team" is almost certainly wrong. Even if the parameter P2 uses a TeamType index or ID, or the trigger is attached to TeamTypes or TechnoTypes - it won't do anything.
There's only one official map where it's used, Firestorm Nod mission 2, apparently to flash civilians when they're shot by the player's toxin troopers. Here, the action 104's parameter P2 uses only values 0-2, which I doubt refer to the first three TeamTypes in that map (they are not the ones that flash). In addition, the civilian units/teams actually use the ScriptAction 50 to flash, so the function of this trigger action is a mystery.
Crimsonum 14:42, 11 August 2019 (CEST)