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TileXOffset

From ModEnc
Revision as of 19:12, 22 December 2021 by Crimsonum (talk | contribs) (Crimsonum moved page Tile01XOffset to TileXOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.)
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Specifies the left-right offset of the animation which is attached to the tile in pixels. Negative numbers move the animation left and positive numbers move the animation right.

See also