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- 20:31, 25 February 2025 Crimsonum talk contribs uploaded File:Next-anim-start-doubled.gif (Demonstrating the bug where a Next anim's Start value gets doubled. Rules ini code used: [E1] Primary=Minigun [Minigun] Warhead=SA [SA] AnimList=STARTST1 art.ini code used: [STARTST1] Image=TEST20 ;a shape with 20 frames composed of numbers 0-19 Rate=60 End=4 Next=STARTST2 [STARTST2] Image=TEST20 Start=4 End=9 Rate=60 Next=STARTST3 [STARTST3] Image=TEST20 Start=9 Rate=60)