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DecloakToFire
From ModEnc
Revision as of 01:20, 9 February 2007 by 72.73.241.227 (talk) (this defaults to 'yes', if not the [SubTorpedo] wouldn't need it listed as a 'no'.)
Flag: | DecloakToFire |
File(s): | Rules(md).ini |
Values: | boolean |
Special Values: | None |
Default: | yes |
Applicable to: | Weapons |
Determines whether this unit has to decloak in order to fire. Used to keep Submarines and Dolphins cloaked when firing. Naturally, only Cloakable=yes units are affected by this.