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DamageFireTypes

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Revision as of 17:49, 4 March 2007 by Nighthawk200 (talk | contribs) (Template updated)
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Flag: DamageFireTypes
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.