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High

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Revision as of 11:00, 10 March 2007 by Nighthawk200 (talk | contribs) (Template Updated, parts added. This flag isn't entirely obsolete.)
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Flag: High
File(s): rules(md).ini
Values: boolean
Default: no
Applicable to: Projectiles


This flag determines whether this projectile can ignore/destroy walls in its path. If no, the unit firing it will only fire once it finds a firing location not obstructed by walls.

It has been superseded by SubjectToWalls= in RA2/YR.

If on a projectile, this flag determines whether the projectile flies in a higher arc than normal, like that used by the Nod Artillery and GDI Juggernaut in Tiberian Sun.