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IonCannonDamage
From ModEnc
Revision as of 17:46, 10 March 2007 by Nighthawk200 (talk | contribs) (Template Updated. RP Note added.)
Flag: | IonCannonDamage |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | None |
Default: | 0 ? |
Applicable to: | CombatDamage |
Logic related to IonCannonDamage, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.
In TS, specifies the amount of damage inflicted by a Super Weapon with Template:TTL. Obsolete in later games.