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Assaulter
Flag: | Assaulter |
File(s): | Rules(md).ini |
Values: | yes, no |
Special Values: | -1 (see below) |
Default: | -1 |
Applicable to: | InfantryTypes |
Can either be set to yes or no. This tag determines wether the infantrytype it it is assigned to can enter garrisoned structures and clear the building of its occupants. The InfantryType will use its primary weapon to clear the building, and can be assigned to play a specific animation when assaulting, through the AssaultAnim= tag.
This tag is unused in Red Alert 2 and Yuri's Revenge. It was originally assigned to the Soviet Tesla Trooper and the allied Navy SEAL, however.
A unit cannot be an Assaulter, or an Agent, or an Engineer. Pick your assaulter carefully!