ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
INI-Editing
The process of editing the Engine's INI-Files. This is technically equal to "modding", as in the moment you edited the INIs, you modified the game.
In the case of CnC games, this can either be done with a normal text editor like wordpad (as most people do), or with a special tool like TibEd.
Common INI Coding Mistakes (by Kravvitz)
- Spelling and capitalization errors.
- Missing list entry.
- Missing art(md).ini entry.
- Bad techlevel, prerequistites, and/or owners.
Things you have to know (by DCoder)
Before you start reading the tutorials, reade this article to make sure you know what is necessary.
- INI files are case-sensitive. This isn't stressed enough. The files are case-sensitive, so if you reference a weapon called BIGGUN, you have to have [BIGGUN], not [BigGUn], not [BiGGUN], not [biggun], not [BIGGUn] or any other way. It's spelling must be consistent.
- You can use spaces between [ brackets ], but it's best not to.
- Some of the INI files need some dummy lines in the end, else they won't work. This is because of a parsing bug in the RA2 code, which prevents the last section from being read correctly.
- Read the DeeZire's INI Editing Guide. It is an invaluable source of information.
- Read the Glossary of Common Editing Terms
- See also: NCO-Bug