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AlliedSurvivorDivisor
Flag: | AlliedBaseDefenses |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. (Limited to: 0 - 100) |
Applicable to: | General |
Should be a value from 0 - 100. The divisor into SurvivorRate= used to determine the number of survivors for Allied armies. In the above example, you could set SurvivorRate= to 0.2 which would yield 200 credits worth of survivors instead, then set this value to 100 and you would only get 200 credits worth (i.e. 1 GI). This can be used to manipulate the ratio of survivors and is useful if you have implemented a strong economy system but don't want a load of survivors from destroyed structures as a result.