ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

IsCoreDefender

From ModEnc
Revision as of 17:44, 9 November 2017 by PepsiCola (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|VehicleTypes}} |values={{values|boolean}} |fs=yes }}<br /> This is a key introduced in TS:Firestorm, and i...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IsCoreDefender
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: VehicleTypes



This is a key introduced in TS:Firestorm, and is only usable in said game. It is set to 'yes' on the CABAL Core Defender and has two functions. It applies immunity to EMP, one of the few keys in Tiberian Sun to do so, and also changes the unit's health box to appear bigger. In game, the health box on a vehicle will appear the same way as they do on buildings, and the height of the health box depends on the size/height of the unit.

See Also