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DistributedWeaponFire

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Flag: DistributedWeaponFire
File(s): Rules(md).ini, Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: Weapons

Logic related to DistributedWeaponFire, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.




Can be set to 'yes' or 'no' and specifies that the damage inflicted by this weapon should be applied equally to all targets within its range. Is disabled in Red Alert 2 possibly in favor of the DistributedFire tag on the objects themselves.