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ProductionAnim
Productions anims are specific functional animations that play whenever a factory such as a construction yard or war factory produces a building or unit. Unlike their corresponding tag PreProductionAnim, these are used and functioning in RA2.
A test on conyards, barracks, war factories, airpads, repair depots, and refineries in RA2 shows that:
- Conyards play an anim once every time a building is created
- War factories play an anim once every time a vehicle is created
- Refineries play an animation once every time a harvester docks. harvester will be unable to leave until the animation is finished playing.
- Depots do nothing
- Barracks do nothing
- Airpads do nothing