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NoUseLandTileType

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Revision as of 10:46, 9 February 2025 by DeathFish (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|boolean}} |default=yes |types={{Categ|OverlayTypes}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Whether to not use the LandType determined by the lower ground Tile but instead use the LandType determined by this {{Categ|OverlayTypes}}. It only affects unit pathfinding and movement speed multipliers. == Notes == some OverlayType settings are ineffecti...")
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Flag: NoUseLandTileType
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: OverlayTypes


Whether to not use the LandType determined by the lower ground Tile but instead use the LandType determined by this OverlayTypes.

It only affects unit pathfinding and movement speed multipliers.

Notes

some OverlayType settings are ineffective for set to "no", such as ore and crates.

See Also

Land