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File:Next-anim-start-doubled.gif

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Revision as of 20:31, 25 February 2025 by Crimsonum (talk | contribs) (Demonstrating the bug where a Next anim's Start value gets doubled. Rules ini code used: [E1] Primary=Minigun [Minigun] Warhead=SA [SA] AnimList=STARTST1 art.ini code used: [STARTST1] Image=TEST20 ;a shape with 20 frames composed of numbers 0-19 Rate=60 End=4 Next=STARTST2 [STARTST2] Image=TEST20 Start=4 End=9 Rate=60 Next=STARTST3 [STARTST3] Image=TEST20 Start=9 Rate=60)
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Next-anim-start-doubled.gif(250 × 180 pixels, file size: 44 KB, MIME type: image/gif, looped, 36 frames, 10 s)

Summary

Demonstrating the bug where a Next anim's Start value gets doubled.

Rules ini code used: [E1] Primary=Minigun

[Minigun] Warhead=SA

[SA] AnimList=STARTST1

art.ini code used: [STARTST1] Image=TEST20 ;a shape with 20 frames composed of numbers 0-19 Rate=60 End=4 Next=STARTST2

[STARTST2] Image=TEST20 Start=4 End=9 Rate=60 Next=STARTST3

[STARTST3] Image=TEST20 Start=9 Rate=60

File history

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Date/TimeThumbnailDimensionsUserComment
current20:31, 25 February 2025Thumbnail for version as of 20:31, 25 February 2025250 × 180 (44 KB)Crimsonum (talk | contribs)Demonstrating the bug where a Next anim's Start value gets doubled. Rules ini code used: [E1] Primary=Minigun [Minigun] Warhead=SA [SA] AnimList=STARTST1 art.ini code used: [STARTST1] Image=TEST20 ;a shape with 20 frames composed of numbers 0-19 Rate=60 End=4 Next=STARTST2 [STARTST2] Image=TEST20 Start=4 End=9 Rate=60 Next=STARTST3 [STARTST3] Image=TEST20 Start=9 Rate=60

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