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Difference between revisions of "AITriggerTrackRecordCoefficient"

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{{Flag
Coefficient used to determine how many previous AITriggerTypes to keep a record of when evaluating the chance of using the same or a different AI trigger for an attack mission. Used when building a 'cache' of previous triggers.
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|name={{PAGENAME}}
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|files={{Categ|ini=rules}}
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|types={{Categ|General}}
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|values={{values|unsigned integers}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}This is the coefficient used to determine how many previous AITriggerTypes the game should keep a record of. This is then used to evaluate the chance of the same or a different AITriggerType being used by the AI.

Revision as of 00:11, 15 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AITriggerTrackRecordCoefficient
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


This is the coefficient used to determine how many previous AITriggerTypes the game should keep a record of. This is then used to evaluate the chance of the same or a different AITriggerType being used by the AI.