ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "AffectsAllies"

From ModEnc
Jump to: navigation, search
 
(Dedeezirified.)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
Can be set to 'yes' or 'no' and is special case subset logic for a warhead that also has PsychicDamage=yes set. If that is the case, this can be used as an override so that friendly units will not be affected, although the 'psychic damage' will still be applied to enemy units if they do not have ImmuneToPsionicWeapons=yes set.<br />
+
|name={{PAGENAME}}
(Yuri's Revenge Only)
+
|files={{Categ|ini=rules}}
 +
|types={{Categ|Warheads}}
 +
|values={{values|Booleans}}
 +
|yr=yes
 +
|rp=yes
 +
}}This flag is part of the psychic weapons system. It controls whether a warhead with {{TTL|PsychicDamage|yes}} can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected, but any enemies will (provided of course that they are not {{TTL|ImmuneToPsionicWeapons|yes}}).

Revision as of 17:51, 15 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AffectsAllies
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Warheads


This flag is part of the psychic weapons system. It controls whether a warhead with Template:TTL can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected, but any enemies will (provided of course that they are not Template:TTL).