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Difference between revisions of "Anim"

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(Created (hah, Guide lacks this ))
(No difference)

Revision as of 12:23, 13 July 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Anim
File(s): Rules(md).ini
Values: Strings (names of Animations)
Special Values: none
Default: none
Applicable to: Weapons


Specifies the animation to play as "muzzle flash" for this weapon.

Facing-specific animations

(Doesn't apply to Red Alert.) If you specify eight comma-separated values, the game uses them to depict 8 different facings clockwise:

[M60]
Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW