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Difference between revisions of "Anim"

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(Created (hah, Guide lacks this ))
 
m (Template updated)
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|default=none
 
|default=none
 
|types={{Categ|Weapon|Weapons}}
 
|types={{Categ|Weapon|Weapons}}
|games=[[RA]], [[TS]], [[RA2]], [[YR]]
+
|ra=yes
 +
|cs=yes
 +
|am=yes
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  

Revision as of 20:20, 25 February 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Anim
File(s): Rules(md).ini
Values: Strings (names of Animations)
Special Values: none
Default: none
Applicable to: Weapons


Specifies the animation to play as "muzzle flash" for this weapon.

Facing-specific animations

(Doesn't apply to Red Alert.) If you specify eight comma-separated values, the game uses them to depict 8 different facings clockwise:

[M60]
Anim=MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW