ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "AreaFire"
From ModEnc
Line 1: | Line 1: | ||
− | {{ | + | {{flag |
− | + | |values={{values|Boolean}} | |
+ | |default=No | ||
+ | |types={{Categ|Weapon|Weapons}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes}} | ||
+ | |||
+ | Setting this tag to "yes" causes the weapon to be fired at the cell currently occupied by the firer, instead of trying to approach the target and detonating there. | ||
+ | Due to the way the logic is handled, infantry can use such weapons only as their deploy weapon. Otherwise, they will not fire it at all. |
Revision as of 14:50, 14 May 2013
Flag: | AreaFire |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | No |
Applicable to: | Weapons |
Setting this tag to "yes" causes the weapon to be fired at the cell currently occupied by the firer, instead of trying to approach the target and detonating there.
Due to the way the logic is handled, infantry can use such weapons only as their deploy weapon. Otherwise, they will not fire it at all.