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Difference between revisions of "AssaultAnim"
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Carnotaurus (talk | contribs) |
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Animation name | ||
+ | |special= -1 (see [[#Special Values|below]]) | ||
+ | |default= -1 | ||
+ | |types={{Categ|Weapon}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
− | + | Attached to the Primary= of an Assaulter infantry, and points to the animation that should be played when the infantry 'assaults' its target. | |
− | |||
− | |||
− |
Revision as of 18:39, 19 April 2008
Flag: | AssaultAnim |
File(s): | Rules(md).ini |
Values: | Animation name |
Special Values: | -1 (see below) |
Default: | -1 |
Applicable to: | Weapon |
Attached to the Primary= of an Assaulter infantry, and points to the animation that should be played when the infantry 'assaults' its target.