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Difference between revisions of "AssaultAnim"

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Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=Animation name
 
|values=Animation name
|special= -1 (see [[#Special Values|below]])
 
|default= -1
 
 
|types={{Categ|Weapon}}
 
|types={{Categ|Weapon}}
 
|ra2=yes
 
|ra2=yes

Latest revision as of 18:40, 19 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AssaultAnim
File(s): Rules(md).ini
Values: Animation name
Applicable to: Weapon


Attached to the Primary= of an Assaulter infantry, and points to the animation that should be played when the infantry 'assaults' its target.