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AssaultAnim

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Revision as of 18:39, 19 April 2008 by Carnotaurus (talk | contribs)
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Flag: AssaultAnim
File(s): Rules(md).ini
Values: Animation name
Special Values:  -1 (see below)
Default:  -1
Applicable to: Weapon


Attached to the Primary= of an Assaulter infantry, and points to the animation that should be played when the infantry 'assaults' its target.