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Difference between revisions of "BarrelDebris"

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m (a few additions and minor fixes)
m (Now to start on B - template updated)
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=comma separated list of strings (names of VoxelAnims)
 
|values=comma separated list of strings (names of VoxelAnims)
|special=None
 
 
|default=none
 
|default=none
 
|types={{FlagMoved|TS/FS/RA2}}
 
|types={{FlagMoved|TS/FS/RA2}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
This flag specifies a list of [[VoxelAnims]] from which one is randomly chosen and spawned as debris when an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed.
 
This flag specifies a list of [[VoxelAnims]] from which one is randomly chosen and spawned as debris when an [[OverlayType]] with {{TTL|Explodes|yes}} is destroyed.

Revision as of 21:29, 27 February 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BarrelDebris
File(s): Rules(md).ini
Values: comma separated list of strings (names of VoxelAnims)
Default: none
Applicable to: AudioVisual (TS/FS/RA2) , General (YR)


This flag specifies a list of VoxelAnims from which one is randomly chosen and spawned as debris when an OverlayType with Template:TTL is destroyed.