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Difference between revisions of "BombParachute"
From ModEnc
Nighthawk200 (talk | contribs) m (Flag value.) |
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− | {{ | + | {{Flag |
− | + | |name=BombParachute | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=strings (Names of Animations) | ||
+ | |special=None | ||
+ | |default=null | ||
+ | |types={{Categ|General}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | |tsobsolete=yes | ||
+ | }} | ||
+ | |||
+ | Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games. |
Latest revision as of 13:32, 8 June 2008
Flag: | BombParachute |
File(s): | Rules(md).ini |
Values: | strings (Names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | General |
Logic related to BombParachute, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.