ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

BuildTimeMultiplier

From ModEnc
Revision as of 23:04, 14 April 2008 by Demon Red Storm (talk | contribs)
Jump to: navigation, search


Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BuildTimeMultiplier
File(s): rules(md).ini
Values: positive decimals
Default: 1.0
Applicable to: VehicleTypes, BuildingTypes, InfantryTypes, AircraftTypes


This is a multiplier to the time it takes for this object to build. This is used primarily to limit tank rushes in the early parts of a game. This can be help make cheap but powerful units take long periods of time to build or expensive but weaker units build very quickly. Cost= usually dictates this time, so this is primarily an override for the aforementioned purpose.