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Difference between revisions of "Capturable"

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Determines whether the structure is able to be captured by any [[InfantryType]] that has {{TTL|Engineer|yes}} set.
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Determines whether the structure is able to be captured by any [[InfantryType]] that has {{f|Engineer|yes|link}} set.

Latest revision as of 09:44, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Capturable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


Determines whether the structure is able to be captured by any InfantryType that has Engineer=yes set.