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Difference between revisions of "ClickRepairable"

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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and determines whether or not this BuildingType can be repaired by clicking the Repair icon in the sidebar to repair it. Either way, it can still be repaired by sending an InfantryType with Engineer=yes set into it unless you also set Repairable=no.
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|values=true/false
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|default=yes
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|types=[[BuildingTypes]]
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|ra2=yes
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|yr=yes
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|rp=yes
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}}<br />
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This states whether or not your can repair this building by clicking on the wrench icon then on this building to have it slowly repaired over time. This does not affect the engineer's ability to repair the building. If it has Repairable=no set, the building will not be able to be repaired by either of these methods.

Revision as of 02:02, 1 April 2008

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Flag: ClickRepairable
File(s): rules(md).ini
Values: true/false
Default: yes
Applicable to: BuildingTypes



This states whether or not your can repair this building by clicking on the wrench icon then on this building to have it slowly repaired over time. This does not affect the engineer's ability to repair the building. If it has Repairable=no set, the building will not be able to be repaired by either of these methods.