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Difference between revisions of "DecloakToFire"

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{{DeeZireInclusion}}<br />
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{{Flag
Can be set to 'yes' or 'no' and specifies whether or not the object with this weapon is visible to all players whenever it fires. This applies only to Cloakable=yes objects and gives a 'decloaking' effect when it is ordered to fire.
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|name=DecloakToFire
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|files={{Categ|Rules(md).ini}}
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|values=boolean
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|default=yes
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|types={{Categ|Weapon|Weapons}}
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|games=[[RA2]], [[YR]]
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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Determines whether a cloaked object that owns this weapon has to decloak before firing, and will wait until it is revealed if that's the case.

Latest revision as of 13:41, 31 May 2016

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DecloakToFire
File(s): Rules(md).ini
Values: boolean
Default: yes
Applicable to: Weapons


Determines whether a cloaked object that owns this weapon has to decloak before firing, and will wait until it is revealed if that's the case.