ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "DominatorFireAtPercentage"

From ModEnc
Jump to: navigation, search
(Rewrite)
m (Template updated)
 
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=integers
 
|values=integers
|special=None
 
 
|default=null
 
|default=null
 
|types={{Categ|General}}
 
|types={{Categ|General}}
|games=[[YR]]
+
|yr=yes
 +
|rp=yes
 
}}
 
}}
  

Latest revision as of 19:57, 4 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DominatorFireAtPercentage
File(s): Rules(md).ini
Values: integers
Default: null
Applicable to: General


When a Super Weapon with Type=PsychicDominator is fired, the animation defined in DominatorFirstAnim= is played. After that animation has played this percentage of its frames, the actual warhead of the Super Weapon (defined by DominatorWarhead) fires.

Note: This flag takes an integer value, and appends a percent sign to it internally, do not specify a float/percentage value here.