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Difference between revisions of "EMPulseSparkles"

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(Rewrite)
m (Template updated)
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|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=strings (Names of Animations)
 
|values=strings (Names of Animations)
|special=None
 
 
|default=null
 
|default=null
 
|types={{Categ|General}}
 
|types={{Categ|General}}
|games=[[TS]], [[RockPatch|YR RP]]
+
|ts=yes
}}
+
|fs=yes
 +
|ets=yes
 +
|rp=yes}}
  
 
{{Obsolete}}
 
{{Obsolete}}
  
 
Specifies an animation that is played over units affected by an Electro Magnetic Pulse (a warhead with <tt>[[EMEffect]]=yes</tt>).
 
Specifies an animation that is played over units affected by an Electro Magnetic Pulse (a warhead with <tt>[[EMEffect]]=yes</tt>).

Revision as of 12:45, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: EMPulseSparkles
File(s): Rules(md).ini
Values: strings (Names of Animations)
Default: null
Applicable to: General


Cc cnrdelete-all.png
Logic related to EMPulseSparkles, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

Specifies an animation that is played over units affected by an Electro Magnetic Pulse (a warhead with EMEffect=yes).