ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "EMPulseSparkles"
From ModEnc
(Rewrite) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | + | |name=EMPulseSparkles | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=strings (Names of Animations) | ||
+ | |special=None | ||
+ | |default=null | ||
+ | |types={{Categ|General}} | ||
+ | |games=[[TS]], [[RockPatch|YR RP]] | ||
+ | }} | ||
+ | |||
+ | {{Obsolete}} | ||
+ | |||
+ | Specifies an animation that is played over units affected by an Electro Magnetic Pulse (a warhead with <tt>[[EMEffect]]=yes</tt>). |
Revision as of 06:58, 8 May 2006
Flag: | EMPulseSparkles |
File(s): | Rules(md).ini |
Values: | strings (Names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | General |
Logic related to EMPulseSparkles, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.
Specifies an animation that is played over units affected by an Electro Magnetic Pulse (a warhead with EMEffect=yes).