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Difference between revisions of "Ivan"

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m (Values template.)
(rewrite)
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{{Flag
 
{{Flag
|name={{PAGENAME}}
 
|files={{Categ|Rules(md).ini}}
 
 
|values={{values|Booleans}}
 
|values={{values|Booleans}}
 
|default=no
 
|default=no
Line 8: Line 6:
 
|yr=yes
 
|yr=yes
 
|rp=yes
 
|rp=yes
}}<br />
+
}}
  
Can be set to "yes" or "no" and determines whether this infantry type will use the dynamite cursor and attach bombs to bridge huts using any of its weapons that have a warhead with {{TTL|IvanBomb|yes}} set on it.
+
If set, this InfantryType will display the "IvanBomb"/"NoIvanBomb" cursors when targeting other objects instead of the normal ones. Normally is used when the unit carries weapons using {{TTL|IvanBomb|yes}} Warheads.
 
 
Dynamite-style attachments work without Ivan=yes being set on the infantry. IvanBomb=yes is enough to trigger the dynamite action.
 

Revision as of 10:12, 20 July 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Ivan
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


If set, this InfantryType will display the "IvanBomb"/"NoIvanBomb" cursors when targeting other objects instead of the normal ones. Normally is used when the unit carries weapons using Template:TTL Warheads.