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Ivan

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Flag: Ivan
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


Define whether this infantry uses IvanBomb[1] cursor instead of Attack when targeting objects that can be targeted.

  • For those that cannot be targeted, it will still use NoMove cursor as normally.

Normally is used when the unit carries weapons using IvanBomb=yes Warheads.

Notes

If the attack target has Bombable=no, whether the infantry really use IvanBomb type weapons or not, they are not be able to be his targeted.

  • If an infantry has both Agent=yes and Ivan=yes, it will prefer to use weapon rather than infiltrate a structure.
    • Even if the building has Bombable=no, infantry will also choose not to infiltrate

Bugs/Side-Effects/Unexpected Limitations

Because Engineer=yes forces that the Attack cursor cannot be obtained from objects, so this is invalid for such infantry.

Footnotes

  1. In mouse.sha from frame 204 to 208 (0-based).

See Also