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Difference between revisions of "LaserOuterSpread"

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m (Template Updated)
(Correcting per executable)
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Defines the RGB color of the outer 'spread' of {{TTL|IsLaser|yes}} weapons. If this is set and is different from {{TTL|LaserOuterColor}}, you can get a colour-changing laser. Otherwise, no visible effect is produced.
+
Defines the "variability" of the laser's outer color defined by {{TTL|LaserOuterColor}}. Basically, every frame a random number from the range
 +
[LaserOuterColor.X - LaserOuterSpread.X, LaserOuterColor.X + LaserOuterSpread.X] (substitute X for basic colors - R, G, B)
 +
is used as the laser's outer color.

Revision as of 11:19, 14 September 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: LaserOuterSpread
File(s): Rules(md).ini
Values: three comma-separated unsigned integers (RGB colour)
Default: 0,0,0
Applicable to: Weapons


Defines the "variability" of the laser's outer color defined by Template:TTL. Basically, every frame a random number from the range

[LaserOuterColor.X - LaserOuterSpread.X, LaserOuterColor.X + LaserOuterSpread.X] (substitute X for basic colors - R, G, B)
is used as the laser's outer color.