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Difference between revisions of "NODBarracks"
From ModEnc
m (Fixing categ) |
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− | {{ | + | {{Flag |
− | Can be set to 'yes' or 'no' | + | |name=NODBarracks |
+ | |values={{Values|Booleans}} | ||
+ | |default=no | ||
+ | |types={{categ|BuildingTypes}} | ||
+ | |games | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | Can be set to 'yes' or 'no'. Determines whether the building the tag is assigned to is a Nod (Soviet) barracks. This does NOT affect whether infantry are produced here. Seems to be used for AI purposes only. |
Latest revision as of 20:18, 19 April 2008
Flag: | NODBarracks |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | BuildingTypes |
Can be set to 'yes' or 'no'. Determines whether the building the tag is assigned to is a Nod (Soviet) barracks. This does NOT affect whether infantry are produced here. Seems to be used for AI purposes only.