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Difference between revisions of "OccupyDamageMultiplier"
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|types={{Categ|CombatDamage}} | |types={{Categ|CombatDamage}} | ||
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Revision as of 12:05, 19 March 2007
Flag: | OccupyDamageMultiplier |
File(s): | Rules(md).ini |
Values: | floats (possibly unsigned) |
Special Values: | None |
Default: | 1.0 |
Applicable to: | CombatDamage |
Defines a global multiplier to the weapons' Damage= when those weapons are fired from inside garrisoned structures.
For more information, see garrison changes in YR.