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Difference between revisions of "Occupyheight"
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(Created page with "{{Flag |files={{Categ|ini=art}} |types={{Categ|BuildingTypes}} |values={{values|unsigned integers}} |ts=no |fs=no |ra2=yes |yr=yes }} Occupyheight controls how high the game t...") |
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Latest revision as of 07:09, 20 January 2022
Flag: | Occupyheight |
File(s): | art(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | BuildingTypes |
Occupyheight controls how high the game thinks the building is for the purpose of drawing the "behind" animation on units the game perceives as being behind the building.