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PrimaryFirePixelOffset

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Revision as of 14:02, 4 July 2021 by McPwny (talk | contribs) (Created page with "PrimaryFirePixelOffset=X,X directly shifts the location where the weapon is fired relative to the object from by number of pixels. It is different from PrimaryFireFLH in t...")
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PrimaryFirePixelOffset=X,X directly shifts the location where the weapon is fired relative to the object from by number of pixels. It is different from PrimaryFireFLH in that it moves the origin directly instead of rotating it relative to the turret or object. The first number shifts the location forward/back (camera view) from the object in pixels with positive numbers shifting back, and the second number shifts left/right with positive numbers shifting right.


See Also