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Difference between revisions of "RadApplicationDelay"

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(Rewrite)
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{{DeeZireInclusion}}<br />
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{{Flag
Delay, in frames, between times when radiation is applied to units.
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|name=RadApplicationDelay
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|files={{Categ|Rules(md).ini}}
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|values=unsigned integers
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|special=None
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|default=16?
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|types={{Categ|Radiation|[Radiation]}}
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|games=[[RA2]], [[YR]]
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}}
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Rad sites apply radiation damage to units in intervals. The intervals are this many frames long. IOW, if you place a unit in a radsite, radiation will be applied to it every <tt>RadApplicationDelay</tt> frames.

Revision as of 10:57, 7 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadApplicationDelay
File(s): Rules(md).ini
Values: unsigned integers
Special Values: None
Default: 16?
Applicable to: [Radiation]


Rad sites apply radiation damage to units in intervals. The intervals are this many frames long. IOW, if you place a unit in a radsite, radiation will be applied to it every RadApplicationDelay frames.