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Difference between revisions of "SpotlightRadius"
From ModEnc
(Rewrite) |
Nighthawk200 (talk | contribs) m (Template Updated) |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=floats | |values=floats | ||
− | |||
|default=? | |default=? | ||
|types={{Categ|BuildingTypes}} | |types={{Categ|BuildingTypes}} | ||
− | | | + | |ts=yes |
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |rp=yes | ||
}} | }} | ||
{{NeedTesting}} | {{NeedTesting}} | ||
Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever). | Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever). |
Revision as of 12:29, 2 April 2007
Flag: | SpotlightRadius |
File(s): | Rules(md).ini |
Values: | floats |
Default: | ? |
Applicable to: | BuildingTypes |
Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).