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Difference between revisions of "SpotlightRadius"

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(Rewrite)
m (Template Updated)
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=floats
 
|values=floats
|special=None
 
 
|default=?
 
|default=?
 
|types={{Categ|BuildingTypes}}
 
|types={{Categ|BuildingTypes}}
|games=[[TS]], [[RockPatch|YR RP]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|rp=yes
 
}}
 
}}
  
 
{{NeedTesting}}
 
{{NeedTesting}}
 
Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).
 
Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).

Revision as of 12:29, 2 April 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpotlightRadius
File(s): Rules(md).ini
Values: floats
Default: ?
Applicable to: BuildingTypes


Template:NeedTesting

Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).