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Difference between revisions of "SpotlightRadius"

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(Rewrite)
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{{DeeZireInclusion}}<br />
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{{Flag
The radius of the spotlight itself (as seen on the ground), in leptons.
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|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
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|values=floats
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|special=None
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|default=?
 +
|types={{Categ|BuildingTypes}}
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|games=[[TS]], [[RockPatch|YR RP]]
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}}
 +
 
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{{NeedTesting}}
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Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).

Revision as of 15:58, 21 June 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpotlightRadius
File(s): Rules(md).ini
Values: floats
Special Values: None
Default: ?
Applicable to: BuildingTypes


Template:NeedTesting

Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).