ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "VeteranSpeed"
From ModEnc
EvilRenegade (talk | contribs) |
m (flag, categ) |
||
Line 1: | Line 1: | ||
+ | {{Flag | ||
+ | |name=VeteranSpeed | ||
+ | |files=rules(md).ini | ||
+ | |values=float | ||
+ | |special=none | ||
+ | |default=1.2 | ||
+ | |types=N/A | ||
+ | |games=[[TS]], [[RA2]], [[YR]] | ||
+ | }} | ||
+ | |||
This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level. | This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level. | ||
Line 30: | Line 40: | ||
|} | |} | ||
''For comparison: <tt>Speed=10</tt>, a Robot Tank, for example. A Harrier has <tt>Speed=14</tt>, and you'd still be a little faster than that on Elite level.'' | ''For comparison: <tt>Speed=10</tt>, a Robot Tank, for example. A Harrier has <tt>Speed=14</tt>, and you'd still be a little faster than that on Elite level.'' | ||
+ | |||
+ | [[Category:INI Flags]] | ||
+ | [[Category:Rules(md).ini Flags]] |
Revision as of 07:41, 6 May 2006
Flag: | VeteranSpeed |
File(s): | rules(md).ini |
Values: | float |
Special Values: | none |
Default: | 1.2 |
Applicable to: | N/A |
This is a multiplier to the maximum speed a unit can achieve on it's own. It is applied every time an object gets promoted to a higher level.
Example
Base Maximum Speed | Multiplier | Total Maximum Speed | |
---|---|---|---|
Rookie | 10 | 10 | |
Veteran | 10 | x 1.2 | 12 |
Elite | 10 | x 1.2 x 1.2 | 14.4 |
4th Level | 10 | x 1.2 x 1.2 x 1.2 | 17.28 |