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Difference between revisions of "WOL Protocol"
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(Some infos on the protocol. But only some) |
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− | To control online games, XWIS uses a moddifed IRC protocol | + | To control online games, XWIS Server uses a moddifed IRC protocol. |
− | == | + | ==Known server types== |
+ | [[XWIS/ServServ]] | ||
− | + | [[XWIS/GameServ]] | |
− | + | [[XWIS/LadderServ]] | |
− | + | ==Known tokens== | |
+ | [[XWIS/VERCHK]] | ||
− | + | [[XWIS/APGAR]] | |
− | + | [[XWIS/PASS]] | |
+ | ==Related documents== | ||
+ | [http://www.irchelp.org/irchelp/rfc/chapter6.html Server replies by standart IRC Server] | ||
− | + | [http://www.irchelp.org/irchelp/rfc/chapter4.html#c4_1 Connection methods on standart IRC server] | |
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+ | [http://web.archive.org/web/20071201091617/http://home.dataforce.org.uk/wiki/?dWOL/WOL/Protocol Dataforce's results on investigating XWIS] | ||
− | + | [http://www.triggsolutions.com/cncwiki/doku.php?id=wol:gameserv Sean Wragg's WOL documentation] | |
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− | + | [[Category:XWIS Protocol]] | |
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− | XWIS | ||
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Latest revision as of 06:13, 10 January 2013
To control online games, XWIS Server uses a moddifed IRC protocol.
Known server types
Known tokens
Related documents
Server replies by standart IRC Server
Connection methods on standart IRC server