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ActiveAnimPowered
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Flag: | ActiveAnimPowered |
File(s): | Art(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | BuildingTypes |
Determines whether or not the ActiveAnim and ActiveAnimDamaged of this building should play their animations instead of freezing them in the event that the building is both underpowered and has Powered=yes set in rules.ini.