|Values:||Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.|
Defines the adjustment to use when sorting this building's ActiveAnim and ActiveAnimDamaged animations relative to other animations/objects. Negative numbers move the animations to a lower render layer and positive numbers to a higher layer.
ActiveAnimYSort= is useful for solving layering issues between building animations and units, but less useful for solving layering issues between building animations and other animations / buildings. For that see ActiveAnimZAdjust