|Values:||Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.|
Used in a building's art(md).ini entry and adjusts the Z-draw offset for the building's and animations. Negative values cause the animation to be drawn "closer to the screen" and positive values "away" from the screen, measured in leptons.
The ActiveAnimZAdjust= value is particularly useful for keeping building animations from layering improperly with other animations and with other buildings, but less useful for solving layering issues between building animations and units. For that see ActiveAnimYSort
The related flags ActiveAnim# and ActiveAnim#Damaged animations., , and do the same and apply to their respective