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AlliedWallTransparency

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Flag: AlliedWallTransparency
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: WallModel


One of the settings in [WallModel] that when set to 'yes', the owner of the walls, as well as their allies, can fire straight through them as if non-existent. That includes projectiles which are meant to destroy walls, like tank shells.

Bugs/Side-Effects/Unexpected Limitations

The following information has not yet been verified. If you can contribute, please do so.

This feature may trigger random internal errors that appear to be map-related. The most frequently reported instance occurs on the vanilla map Heck Freezes Over (2-8), though the exact cause remains undetermined at this time.

See Also

AlliedSolidTransparency (Ares 0.A+ only)

AIPickWallDefensePercent